Joe’s Journal, Volume 9
Joe’s Journal, Volume 9
Let’s talk monsters. You’ve seen them, you’ve fought them, and hopefully you’ve beaten them. Monsters, like crypts, are not protected by clan areas, though if you see someone having already started either, you may not want to begin that assault. Not cool, respect other’s hard work! Monsters will not heal from the damage you deal them, so if at first you don’t succeed, try try again.
Anytime before you face a monster, check and see the troops in it. If you find one that has no strengths against a certain troop type, consider taking a solid force of that type, to minimize losses. There are too many varieties of troops on the map, so I won’t list the recommended troop type per level per enemy type here.
Monsters come in many varieties. Common monsters on the map require a single captain to fight, and yield personal rewards. Per level, they are also the easiest of the varieties touched on here, and you will want to take your solid fighting captains, such as Aydae, to conquer them. Common monsters will put up a fight but you are able to see your projected losses.
Rare monsters are a little more difficult to defeat. You’ll need to take your hero, so luckily you can equip them with six different bonuses, but the enemies tend to have more stacks. You will be rewarded appropriately though. These monsters will also let you see their projected damage, so plan accordingly.
Citadels are special monsters on the map, and to take them down you need to bring some catapults. You can also bring your captains AND hero for these fights, so put on your gear for all the extra bonuses! I have often seen recommended troops posted, and these are good recommendations. For elven citadels, you will get a key for unlocking rare crypts of the same level as the citadel, and for cursed citadels, you will get master coins for equipment crafting. Note that for triumphant challenges, citadels DO count as elven or cursed monsters.
Herioic monsters are the next variety. These are extremely tough monsters, and as a reward you will get building materials to use for clan building upgrades. Heroic monsters have a TON of stacks, but to beat them you can use your clanmates troops if they have sent them to you as reinforcements. To do so, select “attack with reinforcements” when you make your troop selection. All participating fighters get a share of the rewards. Beating heroic monsters gives your clan a chest, BUT they do not provide armor fragments which are required for valorant missions in the triumphant.
The last group is epic monsters. These guys will kill all your troops 99.9% of the time, but are still totally worth it for the rewards they give you. Epic monsters give you a variety of rewards, based on their type which I will explain in another post. My best tip for epic monsters is to focus solely on strength, and not health. This is why Cleopatra is such a favored choice for epic battles. As your troops will die anyway, it makes sense to focus your impact on strength, with your gear, heroes, and artifacts. If you manage to kill an epic monster, you and your clan will be rewarded with some fantastic chests.
These are about all the monsters I can think of! So if I missed anything, give me a shout out!
Thanks 275,
Joe